Realtime Chat Server (Tutorial → Full‑Featured Implementation) – A production‑ready Go backend that provides real‑time, room‑based chat with multiple adapters (HTML + Gin, REST, gRPC).
Broadcaster interface (Register, Unregister, Close, Submit). Implemented a thread‑safe broadcaster using channels (input, reg, unreg, outputs) and a dedicated goroutine that selects over these channels, guaranteeing race‑free message distribution. Manager interface for opening/closing listeners, submitting messages, and deleting rooms. Each room gets its own Broadcaster; the manager coordinates actions through buffered channels (open, close, delete, messages). GetRoomManager(), ensuring a single shared instance across the whole application and running its run() loop in the background. GET /stream/:roomId (SSE) and POST /submit endpoints for clients that prefer a pure JSON API. Submit and Stream RPCs.main.go wires everything together: initializes the singleton manager, creates the Gin HTML adapter, registers all routes, and launches the server on port 8080 (router.Run(":8080")).